Aeris Gainsborough - ![]() ![]() ![]() Creature - Legendary Cetra , Sacrifice Aeris: Search Your Library for any instant, enchantment, or sorcery. you may play that spell without paying its casting cost until end of turn."Would you like to buy a flower?" 2/3 Rare #1/102 |
Albert Steiner - ![]() ![]() ![]() ![]() Creature - Legendary Knight Tap target creature you control: Albert Steiner recieves +X/+0 until end of turn, where X is equal to the tapped creatures converted mana cost. 4/4 Rare #2/102 |
Alexander - ![]() ![]() ![]() ![]() ![]() Creature - Legendary Angel Esper Haste, Flying At end of turn return Alexander to owner's hand. , Sacrifice Alexander: Prevent all damage delt to you and creatures you control this turn. Play this ability only during your turn, before combat.5/7 Rare #3/102 |
Carbuncle - ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Fox Esper At end of turn return Carbuncle to owner's hand. You may play this spell any time you could cast an instant. When Carbunkle comes into play, creatures you control gain protection from X colors of your choice until end of turn. 0/5 Rare #4/102 |
Celes - ![]() ![]() ![]() ![]() Creature - Legendary Knight : Counter target Instant with a single target and add 1 mana to your mana pool.4/3 Rare #5/102 |
Chocobo Knight - ![]() ![]() ![]() Creature - Chocobo Knight Banding, Trample 3/5 Uncommon #6/102 |
Cloud Strife - ![]() ![]() ![]() Creature - Legendary Soldier Trample ![]() : Deal damage equal to Cloud Strife's power to X creatures or players.4/4 Rare #7/102 |
Cyan - ![]() ![]() ![]() Creature - Legendary Soldier First Strike During your end phase place a +1/+1 counter on Cyan. If there are eight counters on Cyan, instead remove all +1/+1 counters on Cyan. When Cyan attacks, remove all +1/+1 counters at end of combat. 2/2 Rare #8/102 |
Fat Chocobo - ![]() ![]() ![]() Creature - Chocobo Fat Chocobo may not attack. : Remove target card you control from play and place it under Fat Chocobo. : Place any card under fat chocobo directly into play under your control.0/1 Uncommon #9/102 |
Fighter - ![]() ![]() ![]() Creature - Legendary Fighter Banding "I like Swords" 6/6 Rare #10/102 |
Final Sacrifice - ![]() ![]() ![]() Enchantment : Remove a creature you control from the game and destroy target permanent."NOOOOOOOOOOOO!" Uncommon #11/102 |
Holy - ![]() ![]() ![]() ![]() ![]() Instant Deal 12 damage to target player and 6 damage to each creature he controls. Uncommon #12/102 |
Hymn of the Fayths - ![]() ![]() ![]() Instant Tap target creature, it does not untap during its controller's next untap phase. Ieyui Nobomenu Renmiri Yojuyogo Hasatekanae Kutamae Uncommon #13/102 |
Laguna - ![]() ![]() ![]() Creature - Legendary Soldier If Laguna deals damage to a player, you may pay . If you do, gain control of target land the damaged player controls.3/3 Rare #14/102 |
Locke Cole - ![]() ![]() ![]() Creature - Legendary Thief : Gain control of target artifact.I PREFER the term treasure hunting! 2/2 Rare #15/102 |
Moogle - ![]() ![]() ![]() Creature - Fairy Flying KUPO!!! 1/1 Common #16/102 |
Moogle Journal - ![]() ![]() ![]() ![]() Enchantment Whenever a card is sent to the graveyard, instead place it under Moogle Journal. Whenever you are dealt damage, place one counter on Moogle Journal for every point of damage dealt. ![]() , sacrifice Moogle Journal: Place all cards under Moogle Journal directly into play under your control and gain life equal to the number of counters on Moogle Journal.Uncommon #17/102 |
Terra Branford - ![]() ![]() ![]() Creature - Legendary Human : Terra Branford becomes a 6/6 Esper with Flying until end of turn, Terra Branford does not untap next turn.3/3 Rare #18/102 |
Yellow Chocobo - ![]() ![]() ![]() Creature - Chocobo Plainswalk You may choose not to untap Yellow Chocobo during your untap phase. : Target creature gains plainswalk as long as Yellow Chocobo remains tapped.0/1 Common #19/102 |
Yuna - ![]() ![]() ![]() ![]() Creature - Legendary Summoner : Place target creature from your hand directly into play under your control. Return that creture to your hand at end of turn. : Prevent the next 1 damage that would be ealt to target creature.1/3 Rare #20/102 |
Adamant - ![]() ![]() ![]() ![]() Creature - Tortoise : Adamant gains +0/+1 until end of turn. : Adamant may not be the target of spells or effects until end of turn.2/9 Common #21/102 |
Aero - ![]() ![]() ![]() Instant Deal 2 damage to target creature. If that creature has flying, deal an additional 2 damage to it. Common #22/102 |
Blue Chocobo - ![]() ![]() ![]() Creature - Chocobo Islandwalk You may choose not to untap Blue Chocobo during your untap phase. T: Target creature gains islandwalk as long as Blue Chocobo remains tapped. 0/1 Common #23/102 |
Cid - ![]() ![]() ![]() ![]() Creature - Legendary Artificer : Search your library for any artifact card and place it into your hand, shuffle your library.![]() : Place target artifact from you hand into play.3/3 Rare #24/102 |
Edgar Figaro - ![]() ![]() ![]() Creature - Legendary Lord All artifacts cost less to play, this cannot reduce an artifact's cost to less than .2/2 Rare #25/102 |
Emerald Weapon - ![]() ![]() ![]() ![]() ![]() Creature - Legendary Weapon Islandhome : Destroy target creature : Deal 3 damage to each creature target opponent controls15/15 Rare #26/102 |
Flan - ![]() ![]() ![]() ![]() Creature - Pudding Flan cannot be damaged by creatures. 1/1 Common #27/102 |
Kimahri - ![]() ![]() ![]() Creature - Legendary Dragoon : Counter traget instant or sorcery, instead of going to it's graveyard, place the spell under Kimahri. You may cast any of these spells as though they were in your hand.2/2 Rare #28/102 |
Lord Leviathan - ![]() ![]() ![]() ![]() Creature - Legendary Dragon At end of turn return Lord Leviathan to owner's hand Haste When Lord Leviathan comes into play, tap up to 3 target creatures. 5/5 Rare #29/102 |
Relm Arrowny - ![]() ![]() ![]() Creature - Legendary Artist : Place a token into play under your control, treat this token as an exact copy of target creature an opponent controls with haste. At end of turn, destroy all such tokens.0/1 Rare #30/102 |
Rikku - ![]() ![]() ![]() Creature - Legendary Thief : Target player discards a card at random from his hand. : Discard 2 cards from your hand, deal damage equal to their combined converted mana cost to target creature or player.1/2 Rare #31/102 |
Setzer Gabbiani - ![]() ![]() ![]() Creature - Legendary Gambler : Cut your library and deal damage equal to the converted mana cost of the revealed card divided as you choose among any number of target creatures and/or players. If the revealed card had a converted mana cost of , you instead gain 1 life.2/2 Rare #32/102 |
Shiva - ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Spirit Esper Haste At end of turn return Shiva to owner's hand. When shiva comes into play place X paralyse counters on target creature. That creatures controller may pay at any time to remove a paralyse counter. Creatures with paralyse counters do not untap as normal during their controllers untap step.6/6 Rare #33/102 |
Strago Magus - ![]() ![]() ![]() Creature - Legendary Wizard : choose a card in target opponent's graveyard. You may play that card at any time before the end of the turn as though it were in your hand for mana.1/1 Rare #34/102 |
Tidus - ![]() ![]() ![]() ![]() Creature - Legendary Warrior Islandwalk, First Strike 5/5 Rare #35/102 |
Ultros - ![]() ![]() ![]() Creature - Octopus T: All creatures target player controls recieves -1/-1 until end of turn. 3/3 Common #36/102 |
Wakka - ![]() ![]() ![]() ![]() ![]() Creature - Legendary Guardian Banding Wakka may block as though it had flying. 4/4 Rare #37/102 |
Yojimbo - ![]() ![]() ![]() Creature - Legendary Samurai Esper At end of turn return Yojimbo to owner's hand Haste , Discard X cards from you library: Deal X damage to target creature or player.0/6 Rare #38/102 |
Yuffie Kisaragi - ![]() ![]() ![]() ![]() Creature - Legendary Ninja : Target creature enchantment is moved from its current creature to Yuffie Kisaragi.4/4 Rare #39/102 |
Bahamut - ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Dragon Esper At end of turn return Bahamut to owner's hand Haste : Bahamut receives +1/+1 until end of turn7/7 Rare #40/102 |
Behemoth - ![]() ![]() ![]() Creature - Behemoth Behemoth may not attack Whenever Behemoth is dealt damage, deal damage equal to behemoth's power to the source of that damage. 5/5 Uncommon #41/102 |
Black Chocobo - ![]() ![]() ![]() Creature - Chocobo Swampwalk You may choose not to untap Black Chocobo during your untap phase. : Target Creature gains swampwalk as tong as Black Chocobo remains tapped.0/1 Common #42/102 |
Black Mage - ![]() ![]() ![]() Creature - Legendary Wizard T: Deal 4 damage to target creature or player. 1, Sacrifice a creature: Deal damage equal to the sacrificed creatures power to target creature or player. "Fighterdoken!" 2/1 Rare #43/102 |
Cecil - ![]() ![]() ![]() ![]() Creature - Legendary Knight If Cecil deals damage to a black creature, Cecil becomes a 4/6 White creature with " : Prevent all damage to target Creature"6/4 Rare #44/102 |
Cerberus - ![]() ![]() ![]() ![]() Creature - Legendary Demon Esper Haste You may play this spell any time you could play an instant. Cerberus may block up to three creatures. Cerberus may not be blocked by fewer than 3 creatures. 5/5 Rare #45/102 |
Demi - ![]() ![]() ![]() Instant Target opponent looses half his life, rounded up. Rare #46/102 |
Jenova - ![]() ![]() ![]() Creature - Legendary Spirit : Destroy target land your opponent controls, and target land you contol , Sacrifice Jenova: remove all lands in play from the game.3/4 Rare #47/102 |
Kuja - ![]() ![]() ![]() ![]() Creature - Legendary Genome : Destroy all lands in play5/5 Rare #48/102 |
Lulu - ![]() ![]() ![]() Creature - Legendary Wizard : Deal X damage to target creture or player.1/1 Rare #49/102 |
Odin - ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Warrior Esper Haste At end of turn return Odin to owner's hand. When Odin comes into play remove target creature from the game, Odin may not target himself for this effect. If there are no other creatures in play Odin instead deals 5 damage to target player. 6/7 Rare #50/102 |
Sephiroth - ![]() ![]() ![]() ![]() ![]() Creature - Legendary Soldier First Strike ![]() ![]() ![]() ![]() ![]() ![]() : Destroy all creatures, lands, and artifacts in play.7/7 Rare #51/102 |
Shadow - ![]() ![]() ![]() Creature - Legendary Ninja , Discard a card: deal damage to target creature or player equal to the discarded card's converted mana cost.Leave us. The dog eats strangers... 4/4 Rare #52/102 |
Tonberry - ![]() ![]() ![]() ![]() Creature - Legendary Lizard First Strike, Trample Tonberry comes into play with 4 approach counters on it. Tonberry may not attack while it has any approach counters on it. During your upkeep, remove an approach counter from Tonberry. If, during your end phase there are no approach counters on Tonberry, return Tonberry to owner's hand. 20/10 Uncommon #53/102 |
Ultima - ![]() ![]() ![]() ![]() ![]() Instant Deal 12 damage to target player and 6 damage to each creature he controls. Uncommon #54/102 |
Ultima Weapon - ![]() ![]() ![]() ![]() Creature - Legendary Weapon Trample 16/16 Rare #55/102 |
Vincent Valentine - ![]() ![]() ![]() Creature - Legendary Undead Flying : Vincent recieves +X/+X and is considered a Beast until end of turn.4/5 Rare #56/102 |
Auron - ![]() ![]() ![]() ![]() Creature - Legendary Warrior Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)First Strike "You always were a stiff, Auron..." - Jecht 6/6 Rare #57/102 |
Barret Wallace - ![]() ![]() ![]() Creature - Legendary Soldier : deal one damage to target creature or player.2/2 Rare #58/102 |
Bomb - ![]() ![]() ![]() Creature - Explosive Whenever Bomb is dealt damage, place a +3/+0 counter on it. , Sacrifice Bomb: deal damage equal to bomb's power to each creature in play0/3 Common #59/102 |
Brothers - ![]() ![]() ![]() Creature - Legendary Minotaur Esper You may cast Brothers during your opponent's main phase. If cast during your turn Brothers is a 6/2 creature with First Strike and Haste. If cast during your opponent's turn, Brothers is a 2/6 creature with Banding. */* Rare #60/102 |
Ifrit - ![]() ![]() ![]() ![]() ![]() Creature - Legendary Demon Esper Haste At end of turn return Ifrit to owner's hand. When ifrit comes into play it deals 2 damage to each creature target player controls. 6/4 Rare #61/102 |
Knights of the Round - ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Knights At end of turn return Knights of the Round to owner's hand. When Knights of the Round comes into play deal X damage to X target creatures or players. You may not target yourself or Knights of the Round with this effect. X/X+1 Rare #62/102 |
Meteor - ![]() ![]() ![]() ![]() ![]() ![]() Instant Deal X damage to each creature in play. Uncommon #63/102 |
Red Chocobo - ![]() ![]() ![]() Creature - Chocobo Mountainwalk You may choose not to untap Red Chocobo during your untap phase. : Target creature gains mountainwalk as long as Red Chocobo remains tapped.0/1 Common #64/102 |
Ruby Weapon - ![]() ![]() ![]() ![]() ![]() Creature - Legendary Weapon Mountainhome : Destroy all other creatures in play15/15 Rare #65/102 |
Zell Dincht - ![]() ![]() ![]() Creature - Legendary Fighter : Deal damage equal to Zell's Power to X seperate creatures or players.3/3 Rare #66/102 |
Archer - ![]() ![]() ![]() Creature - Archer : Place a +1/+0 counter on Archer, if Archer attacks, remove all +1/+0 counters from Archer at end of combat.2/2 Common #67/102 |
Cactuar - ![]() ![]() ![]() ![]() Creature - Cactus : Cactuar deals 1 damage to target creature.1/1 Common #68/102 |
Cuar - ![]() ![]() ![]() Creature - Cat : Deal 3 damage to target creature, that creature may not attack for the remainder of the turn.2/2 Uncommon #69/102 |
Gau - ![]() ![]() ![]() Creature - Legendary Wildman : Target player gains control of Gau.During Gau's owner's upkeep, if another player controls Gau, return Gau to it's owner's control and place a +1/+1 counter on Gau. 2/2 Rare #70/102 |
Geomancer - ![]() ![]() ![]() Creature - Wizard If defending player controls a non-basic land, Geomancer is Unblockable. : Deal one damage to target creature : Target creature recieves +1/+1 : Prevent one damage to target creature : Target creature gains Flying : Target creature recieves -1/-11/1 Common #71/102 |
Green Chocobo - ![]() ![]() ![]() Creature - Chocobo Forestwalk You may choose not to untap Green Chocobo during your untap phase. : Target creature gains forestwalk as long as Green Chocobo remains tapped.0/1 Common #72/102 |
Interceptor - ![]() ![]() ![]() Creature - Legendary Dog When Intercpetor comes into play, choose a creature. As long as interceptor is untapped, he may take up to 2 damage in place of the chosen creature. Additional damage is dealt to the creature normally. If the chosen creature dies, return interceptor to owner's hand. 3/3 Rare #73/102 |
Molbol - ![]() ![]() ![]() ![]() Creature - Plant : Place a -1/-1 counter on target creatureAny creature with a -1/-1 counter on it loses Flying, Trample, First Strike, Banding, and any Landwalk abilities it may have. 4/4 Uncommon #74/102 |
Prepared Defense - ![]() ![]() ![]() Instant Play this card only at the begginning of your oppoenents attack phase, before you declare attackers. All attacking creatures take double damage from blockers and deal no damage to defenders. Uncommon #75/102 |
Red XIII - ![]() ![]() ![]() ![]() Creature - Legendary Wolf First Strike 7/7 Rare #76/102 |
Rydia of Mist - ![]() ![]() ![]() Creature - Legendary Summoner : choose any creature card from your hand or library and place it directly into play under your control with haste. At end of turn shuffle that card into your library.1/2 Rare #77/102 |
Sabin Figaro - ![]() ![]() ![]() ![]() ![]() Creature - Legendary Fighter : Deal 10 damage to target creature.5/5 Rare #78/102 |
Summon Materia - ![]() ![]() ![]() Enchant Creature , tap enchanted creature: Place target creature from your hand directly into play under your control. At end of turn return that creature to your hand.Uncommon #79/102 |
Umaro - ![]() ![]() ![]() Creature - Legendary Sasquatch Umaro may not tap to activate any spells or abilities. During your attack phase, if Umaro can attack, Umaro must attack. 7/5 Rare #80/102 |
Gold Chocobo - ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Chocobo Gold Chocobo is Unblockable. You may choose not to untap Gold Chocobo during your untap phase. T: Target creature is unblockable as long as Gold Chocobo remains tapped. 0/1 Uncommon #81/102 |
Seymour Guado - ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Summoner : Destroy all creatures in play. : Place target creature from the graveyard into play under your control.Life is but a passing dream, but the death that follows is eternal. 6/6 Rare #82/102 |
Sin - ![]() ![]() ![]() ![]() ![]() ![]() ![]() Creature - Legendary Fiend When Sin comes into play, sacrifice a creature, place a number of +1/+1 counters on Sin equal to the sacrificed creature's converted mana cost. If Sin is sent to the graveyard by a creature, bury that creature. During your next upkeep place Sin into play with a number of +1/+1 counters on it equal to the converted mana cost of the buried creature. 0/0 Rare #83/102 |
Airship - ![]() ![]() Artifact : Target creature gains flying until end of turnUncommon #84/102 |
Airship fleet - ![]() ![]() Artifact : All creatures you control gain +1/+0 and flying until end of turn.Rare #85/102 |
Fayth - ![]() ![]() Artifact When Fayth comes into play, sacrifice a creature. : Put a creature from your hand, directly into play under your control. At end of turn, return that creature to your hand.Rare #86/102 |
Gogo - ![]() ![]() Creature - Legendary Mimic : Gogo is considered a copy of target non-legend creature until end of turn.0/1 Rare #87/102 |
Iron Giant - ![]() ![]() Artifact Creature - Golem 4/9 Uncommon #88/102 |
Magitek Armor - ![]() ![]() Artifact Creature - Armor : Deal 1 point of damage to target creature or player : Prevent 1 damage that would be dealt to target creature or player : Magitek Armor gains trample until end of turn : Target creature may not tap this turn : Regenerate4/4 Uncommon #89/102 |
Masamune - ![]() ![]() Artifact : Target creatures recieves +X/+0 and First strike until end of turn.Rare #90/102 |
Balamb Garden - ![]() Legendary Land : Add one colorless mana to your mana pool![]() : Balamb Garden becomes a 5/5 Artifact Creature with Flying.Rare #91/102 |
Blitzball Dome - ![]() Land : Add to you mana pool for each blue creature in play. Add an additional for each creature with Islandwalk.The players fight with all their strength; the fans cheer for their favourite team. They forget pain, suffering... Only the game matters! That's why blitz has been around for so long. Common #92/102 |
Calm Lands - ![]() Land : Add to your mana pool.Common #93/102 |
Chocobo Races - ![]() Land : Add one colorless mana to your mana pool for each Chocobo in play.Uncommon #94/102 |
Chocobo Ranch - ![]() Land : Place target chocobo from your hand directly into play under your control.Uncommon #95/102 |
Cloister of Trials - ![]() Land : Tap target creature. : Add to your manapool if any of your creatures have ana ctivated ability.Uncommon #96/102 |
Junnon Cannon - ![]() Legendary Land : Deal X damage to target creature.Rare #97/102 |
Mako Reactor - ![]() Land : add One colorless mana to your mana pool. : tap a land you control and add one mana of any color to your mana pool.Uncommon #98/102 |
Midgar - ![]() Legendary Land : Add up to 5 colorless mana to your mana pool : deal 5 damage to target creature or player.Uncommon #99/102 |
Shinra HQ - ![]() Legendary Land , sacrifice a land: Add one mana of any color to your mana pool. : Add colorless mana to your mana pool. Where is the number of Mako reactors you have in play.Rare #100/102 |
The Farplane - ![]() Legendary Land : put target creature from your graveyard into play. At end of turn return that creature to your graveyard. If the creature is destroyed before this can happen, remove it from the game.Rare #101/102 |
Zanarkand - ![]() Legendary Land : Add one colorless mana to your mana pool and place a summoner counter on Zanarkand : Sacrifice Zanarkand, place 1 creature directly into play from your hand for each summoner counter on Zanarkand.Rare #102/102 |